

The game was a financial success, selling almost four million units, and outselling Vivendi's The Fellowship of the Ring game, which sold just over one million. Some, however, criticized the game for being too short and the combat overly repetitive. The Two Towers received a generally positive response, with critics praising the re-creation of sets and scenes from the films, and the epic scope of some of the battles. EA chose not to publish a game based on Jackson's The Fellowship of the Ring film, instead incorporating some of the plot and footage into their The Two Towers game, which was released a few weeks after Vivendi's The Fellowship of the Ring game, a licensed adaptation of Tolkien's novel The Fellowship of the Ring.

This is because, at the time, Vivendi Universal Games, in partnership with Tolkien Enterprises, held the rights to the video game adaptations of Tolkien's literary works, whilst Electronic Arts held the rights to the video game adaptations of the New Line Cinema films. Tolkien's The Two Towers, the second volume in his Lord of the Rings novel, anything from the novel not specifically mentioned or depicted in the films could not be represented in the game. Campaign expansions provide new scenarios while transporting players. The game is an adaptation of Peter Jackson's 2001 film The Lord of the Rings: The Fellowship of the Ring and his 2002 film The Lord of the Rings: The Two Towers, which was released shortly after the game. Player expansions add heroes and player cards to provide piles of new deckbuilding options.
